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Immortal’s Ascent

The sands call for blood and the next match begins soon, find your seat!

What is Immortal’s Ascent?

Death and Glory!

In the Domains, those born with magic have only one place where they can prove themselves worthy of it: the brutal pits of the arena, where they risk death and dishonor every match. For these “Gladiators”, the ultimate prize for their struggle is a place among the Chosen, the immortal rulers of a vast and decadent empire.

Book 1

Death & Glory

Gavin fights for freedom, Sadira for glory. Together, they will face death. Together, they will seek ascension.

In the Domains, those born with magic have only one place where they can prove themselves worthy of it: the brutal pits of the arena, where they will either grow in power and build a following with every victory, or risk dishonor and death in defeat. For these “Gladiators”, the ultimate prize for their struggle is a place among the Chosen, the immortal rulers of that vast and decadent empire.

Gavin is an unlikely warrior trying to find his place in the savagery of the arena. Sadira, a star Gladiatrix already favored by all. When happenstance brings them together, the pair set out to earn themselves a place at the Grand Championships, vying to see their names carved in the annals of history.

With survival and immortality on the line, can they hold together against the vicious realities of the fighting grounds and the machinations of the Chosen?

Monsters and magic await them. The white sands call for blood.

Book 2

Sand & Steel

Gavin must find his honor. Sadira needs to watch her back. Apart they are vulnerable.

Together, they are unstoppable.

Gavin, sundered from his band, seeks to survive the trials and tribulations of a decidedly minor Gladiator. He is forgotten by most, but still draws the hate of Valaran diVolcanus, the most vicious fighter among his peers. As Gavin wades into the Free Leagues, Sadira reaches the zenith of her career, assuring her place in the Grand Championships. But jealousy and betrayal mar her ascent, and while she might be a diva on the fighting grounds, she soon discovers that she is only a pawn in the Great Games.

The people call for their Champions. The powerful place their final wagers. Who will win the ultimate prize?

Book 3

Blade & Banner

As Gavin and Sadira assume their roles as Chosen, their friend Vintia joins her father’s old Legion to escort an ambitious expedition across the ocean.

However upon reaching Ithal’Duin, thought to be lost since The Reckoning, she discovers that neither the reason nor the motivation for their quest is as it appears. Nor is that all, for while the wheels of imperialism turn in its furthest reaches, so too do they turn at its heart, allowing a righteous mistake to land Sadira in trouble with her new peers, trouble that soon sends her and Gavin on a mission across the sea to find the now missing Legion—and Vintia.

Assuming both still live.

Book 4

Blood & Gold

A Chosen has fallen, who will take their place?

While Gavin and Sadira struggle to find allies for the war against the Vvath, the death of a Chosen sends the capitol into a frenzy. A new Grand Champion will shift the balance of power and the road to victory runs through bloody sands of the arena. While the greatest Gladiators of the empire seek fans and patrons, the political players of the great games play their hands, seeking to influence who will win and who will die. The fate of two empires hangs in the balance…

Who will take the golden laurels and win the ultimate prize – immortality and a place among the Chosen?

Book 5

War & Wrath

The Dwarves of Khazak Khrim, rulers of the Vvath Empire, thirst for war against the Chosen and their allies.

The only way for Gavin to prevent a war that will drown the continent in blood is to lure the Vvath into a decisive engagement. But his allies have plans of their own. Sadira thirsts to avenge the death of a lost Hearthbound, Goldfin seeks to avoid the grasp of her enemies, and no one can be certain what the new Chosen, the Gladiator once known as Blue Hornet, will do.

Their foes are the invincible warriors of The Blood, the warrior nobility of a fortress that withstood the Reckoning itself, and the Sword-Bearers, fanatics whose spirits are bound to blades that can possess those who touch them. The Shugothoth lurks. The Legions sharpen their swords. The drums of war beat. The Hundath howl. The Blades of Khazak Khrim come.

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